Time Bending First Person Shooter ‘SuperHot’ now on Kickstarter

super hot game playWe posted about SuperHot last year, a standalone, free, indie game with a novel mechanic. Time only moves when you move.

Now it looks like the developers are looking to expand the concept and they’re turning to Kickstarter to raise funds for a follow up. In it’s first day, it’s already grabbed $88,000 towards it’s $100,000 goal. We can be fairly sure they’ll not only make that goal over the next 29 days, they might need to come up with some stretch goals…

The game’s design is currently very simplistic, but the developers absolutely nailed an eerie and interesting atmosphere. With an actual budget, they’re hoping to polish up the whole experience.

It’s a killer concept, and it’ll only take $14 to snag a copy of the finished product. We’ve got more info after the jump, or you can head directly to Kickstarter to support the project.

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Free to play First Person Shooter ‘SuperHot’ bends time around your movements

superhot free bullet time fps first person shooter time bending somegadgetguyThere’s something to be said about a biting simple game mechanic being executed well. Some of my favorite games to play focus on one mechanic and hammer every piece of the surrounding experience to fit that mechanic. The indie gaming space is starting to really drive this point home in ways that larger developers and studios might be afraid to explore.

My new current obsession is ‘SuperHot’ a plot-less first person shooter which asks of you only a small understanding before throwing you into kill or be killed situations. See you have something of a super powered advantage over your enemies. Time slows to a crawl when you remain still, and speeds back up as you move. It’s like a heightened adrenaline backed perception of time. Like when people describe being in a car accident, their brains slow time down, yet the whole experience happened in the blink of an eye.  SuperHot captures this dynamic beautifully.

As you move through maps, picking off generic red assailants, you have the advantage of taking a breath to line up your next shot, dodge an incoming projectile, plan your next move. Don’t think this means the game is easy however, as sometimes that caution will inadvertently line you up for a kill which will only happen once you start moving again.

superhot free bullet time fps first person shooter time bending kill somegadgetguySuperHot’s graphics are super simple, which I dig. It’s all about focus. You have to know instantly what you’re trying to accomplish. The game’s tone plays into this. Instructions are near non-existent. Objectives are delivered by flashing single words on the screen at a time.  It quickly creates that “rat in a lab” feel I haven’t experienced since firing up the original Portal. That unknown quality. You’re doing something you have to do, yet you have almost no understanding as to why you have to. At once unsettling and darkly satisfying.

SuperHot was created during a 7 Day FPS challenge, and the developers have set up a Steam Greenlight Page to explore any interest in making a larger version of the game. In the meantime head over to SuperHot.com to give it a whirl for free!

(via Reddit)