Activision Blizzard Completes $8.2 Billion Buyback from Vivendi

logo_activision blizzardConsidering their the world’s largest video game publisher it’s almost a steal…

After purchasing back $8.2 Billion worth of shares from Vivendi, Activision Blizzard is now a properly independent company. A majority of the company is now owned by public shareholders. From CEO Bobby Kotick:

“With the completion of this transaction we open a new chapter in the history of Activision Blizzard. We expect immediate shareholder benefits in the form of earnings-per-share accretion and strategic and operational independence. Our audiences and our incredibly talented employees around the world will benefit from a focused commitment to the creation of great games. Our shareholders and debt holders will have the benefit of an energized, invested, deeply committed management team focused on generating long-term, superior returns and effectively managing our capital structure.”

After trying (and failing) again this past May to offload Activision Blizzard, it would appear Vivendi finally found the perfect buyer. It never completely made sense to me why exactly Vivendi wanted to part with a profitable business, but now investors have less potential uncertainty to worry about now that A/B is a solo venture. With Skylanders: Swapforce, COD: Ghosts, and Destiny on the horizon I think shareholders will be in for a pretty decent year.

Full PR after the jump.

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Steam Unveils radical new Game Controller design for Steam Machine and OS

steam controller game pad steamos somegadgetguyHow crazy does this thing look?

Unveiled today, this is one of the major announcements coming our of Steam as they make a push to compete in the living room arena currently occupied by game consoles. Following the reveal on SteamOS and Steam Machine program, now we know how you’ll control and interact with your games from the couch.

This owl-like pad features two clickable high-resolution touch sensors in lieu of traditional analog joysticks. Traditional triggers and buttons flank the sensors, and new haptic feedback sensors should improve upon the current force rumble we’re used to today. Valve claims that this setup should be more sensitive and accurate than current controller tech, and should close some of the gap between controller gamers and the advantage that Mouse+Keyboard gamers enjoy.

A screen in the middle of the controller feeds info to the player, and the entire surface is one large button. Instead of a touchscreen which could be accidentally brushed by the player, to engage with single functions, the entire surface requires enough force to click it.

Lastly, Valve is touting a high degree of compatibility and  hackability. It’s currently compatible with any version of Steam, and will obviously work with SteamOS and Steam Machine products released in the future. A new set of APIs will be made available to developers once the controller leaves BETA. Plus Valve will make select tools available to consumers allowing them to participate in hardware hacking and design.

The design is already proving somewhat controversial in discussion online. I’ll be curious to try it out as I feel dual analog sticks slow me down (WASD FOR LYFE!), so if Valve as found the trick to smooth out that experience then sign me up!

(via Steam)

GTA 5: Chatting Violence in Media and Breaking Sales Records – Arlene Bynon SiriusXM Radio appearance

ArleneBynonI always enjoy my appearances on the Arlene Bynon show. She’s a savvy business commentator, and she had me on for a segment covering the release of Grand Theft Auto 5.

We discussed the popularity of the game, its passionate following among gamers, the business impact of breaking $800 million in one day, and some of the controversy surrounding violence in media.

Originally Aired September 18, 2013.
Arlene Bynon: SiriusXM radio ch. 167, weekdays 4-6pm ET.

Free to play First Person Shooter ‘SuperHot’ bends time around your movements

superhot free bullet time fps first person shooter time bending somegadgetguyThere’s something to be said about a biting simple game mechanic being executed well. Some of my favorite games to play focus on one mechanic and hammer every piece of the surrounding experience to fit that mechanic. The indie gaming space is starting to really drive this point home in ways that larger developers and studios might be afraid to explore.

My new current obsession is ‘SuperHot’ a plot-less first person shooter which asks of you only a small understanding before throwing you into kill or be killed situations. See you have something of a super powered advantage over your enemies. Time slows to a crawl when you remain still, and speeds back up as you move. It’s like a heightened adrenaline backed perception of time. Like when people describe being in a car accident, their brains slow time down, yet the whole experience happened in the blink of an eye.  SuperHot captures this dynamic beautifully.

As you move through maps, picking off generic red assailants, you have the advantage of taking a breath to line up your next shot, dodge an incoming projectile, plan your next move. Don’t think this means the game is easy however, as sometimes that caution will inadvertently line you up for a kill which will only happen once you start moving again.

superhot free bullet time fps first person shooter time bending kill somegadgetguySuperHot’s graphics are super simple, which I dig. It’s all about focus. You have to know instantly what you’re trying to accomplish. The game’s tone plays into this. Instructions are near non-existent. Objectives are delivered by flashing single words on the screen at a time.  It quickly creates that “rat in a lab” feel I haven’t experienced since firing up the original Portal. That unknown quality. You’re doing something you have to do, yet you have almost no understanding as to why you have to. At once unsettling and darkly satisfying.

SuperHot was created during a 7 Day FPS challenge, and the developers have set up a Steam Greenlight Page to explore any interest in making a larger version of the game. In the meantime head over to SuperHot.com to give it a whirl for free!

(via Reddit)