An open letter to Nintendo about Emulators: You’re doing it wrong… 

*** UPDATE ***

Writing this in the heat of the moment, I was incorrect with my understanding of one part of this story. Nintendo did not file a DMCA take down request. Nintendo sent a cease and desist, where they mentioned their rights under the DMCA. This is an important distinction that I missed. 

As to the numerous comments on this editorial claiming the Dolphin emulator uses Nintendo intellectual property, I am not a lawyer, but we’ll have to watch and see if a court case establishes that an encryption key can be considered IP. In much the same way that if someone were to “hack” your laptop because your password was “12345”, would we consider that password intellectual property?

This is an ongoing legal battle, and akin to the fight over DVD encryption, the idea of an encryption key being protected IP doesn’t seem to have been tested directly in any recent court cases. Considering the complexity of code required to run a computer or game console, I stand by my statement that the Dolphin emulator does not include any proprietary Nintendo IP, even for it including an encryption key. Many will disagree with me, but I believe including Nintendo’s “password” is not the same as including more complex code.

I’m leaving the letter as originally written, to maintain the emotional tone of the editorial. I always welcome debate, but rude or insulting comments will of course be scrubbed.

*** Original Editorial ***

Dear Nintendo, 

This emulator stuff? I think you’re doing it wrong.  

I have a LOT of fondness for your games. My family has been into gaming since the earliest days of arcades and Atari home consoles. I was so fortunate to grow up in the early 80’s with nerd parents who were ahead of the curve on video gaming.

We rode the wave of your classic consoles through the 8-bit, 16-bit, and 64-bit eras. To this day, my younger siblings still sport Switches as their primary gaming solutions.  

I still have a lot of classic Nintendo gear, mostly in storage, but I got off the console gaming train around the Wii and PS3 hardware generation.  

I’m also a PC nerd. Software licensing was changing back then. In the early 2000’s, PC gaming started experimenting with online stores and digital distribution. There was a lot of anxious editorializing of online stores, copy protection, verification, and “ownership”.

Years later, we still face some challenges with titles in online shops. We might not really “own” that content when it’s licensed to web stores, but the generational convenience has kept me far more invested in PC gaming than in recent console gaming.  

The idea of buying a box, then buying content for a box, and only being able to consume that content on one box, is sorely antiquated. My Wife and I ran into that limitation hard with Playstations.  

Sony Struggles

My Wife isn’t as avid a gamer as I am, but we enjoyed playing games together on our PS3. We owned dozens of games for the PS3. When it came time to upgrade to a PS4, I was anxious to see how she would handle the transition. We got the new console in place, and fired it up, and we had ONE game that we could play on it. 

To say she was “frustrated” would be an incredible understatement. 

“Where are all our games?”
“They’re for the PS3.”

“So, we can’t play any of them on the PS4?”

“Nope it’s a different box.”

“So, if we want to play those games…”

“…We have to keep both boxes under the TV, yes.”

“That’s F@C#ING stupid.”
 

We bought far fewer games for the PS4 than we did for the PS3.

Near the end of our run with the PS4, it was mostly a fancy Tetris player. We racked up a ton of time playing Puyo Puyo Tetris at the beginning of the pandemic. We’d sprinkle in a little Street Fighter and some Crash Team Racing. It got used for little else.  

We’ve not bought a new XBox or Playstation.

Today we keep a mini-PC behind our TV for gaming. We miss some exclusives, but overall we’re a lot happier. We can play new games, and it’s easier to revisit old games. Buying old games is a LOT less expensive on PC, but I digress…

Cowards Hiding Behind the DMCA

Numerous outlets are covering the news of you sending Valve a DMCA notice over including the Dolphin Emulator in the Steam store. Whether the notice has actual merit, it’s unlikely that Valve nor the developers behind Dolphin will want to fight that issue in court. Your lawyers are really well funded.  

Whether or not Dolphin is ever listed in a public online store, your actions have contributed to a Streisand Effect for the emulator. Google Trends has almost no data on “Dolphin Emulator” before the articles went live. Search traffic for the term has skyrocketed.  

We all understand that you need to protect your intellectual property, but that’s the tricky thing about emulators. They don’t include any of your property. They’re original code. I expect Valve and Dolphin to back down, not because they’re wrong, but because you’re too big to fight in court. 

This victory for you still won’t address the main issue, however. Attacking an emulator is treating one symptom, but it won’t help cure the root disease.  

Emulators exist (and are becoming more popular) because of your business model.  

What we learned in PC gaming, piracy is often an issue with platform and distribution. Make a business “easier than free”, and people will spend money to get an easier experience.  

Nintendo, you have this amazing catalog of classic games and generational properties. Folks want to give you money to play those games. The restrictions on those games become a pain point for people who WANT to give you money.

The new subscription models for Nintendo Switch Online aren’t exorbitantly expensive. The perks, like online gaming for old NES titles, are “easier than free”, if you already own a Switch. I think many of us can look at the value of an online service, and find many consumers who fit that model. People already invested in the Switch as a platform, who enjoy retro gaming, you’ll turn them into repeat customers.  

If you’re already converting customers to subscriptions, why be afraid of an emulator on Steam? 

Selling Hardware

We know your business model depends on both software licensing and hardware sales. The tricky position for you at this moment is that hardware really isn’t special anymore.  

When I was a kid, the NES was this magical box that did something special. It was a specific kind of appliance that streamlined a social activity. It could produce a gaming experience better than our significantly larger and more expensive DOS computer. It was amazing.  

Today, kids using hand-me-down phones from their parents might have a more powerful “computer” in their pocket than what you sell in the Switch.  

Hardware isn’t special anymore.  

Many of us want to experience those classic Nintendo moments in ways that make sense for our modern lifestyle. I have a NICE phone. I KNOW my phone can play games as well as (and often better than) a Switch. I wish I could be included in your software business model, without having to pay the hardware entry fee.  

I wish I could legally play the original Blaster Master on my Steam Deck or on my Razer Edge, but you won’t sell it to me. I opted for the Blaster Master Zero trilogy on Steam instead. Blaster Master Zero isn’t as good as the original, but it scratched my itch. Now that I own Blaster Master Zero on Steam, and I can install it on any future PC or portable I own. I won’t need to re-buy it again for new hardware.  

I have concerns for the future of your hardware model, your online shops, and your subscriptions. If I fill YOUR coffers with MY money, what guarantees will I have that I can KEEP playing the games I like? How many times will I need to buy your hardware in the future, to play the OLD games I enjoy? 

Emulation is a powerful force in democratizing game play and archiving old software which no longer has a true commercial home. It could be leveraged by you to squeeze the last couple dimes out of under-performing IP. 

Why did you walk away?

Two years ago, you announced that you were pulling out of the mobile game space. Your brief experiment with mobile included a Mario runner, a stripped Kart racer, a horrifically buggy pocket version of Animal Crossing, and the hit Fire Emblem Heroes. Five games in total, that grossed over a billion dollars in less than two years.  

Why leave that money on the table? Players are opening their wallets, but you don’t seem interested unless you can also control the hardware too.  

There’s a small group of players creating a new “store” to preserve older games by emulating your hardware. They are not a significant source of revenue for you, and they likely won’t ever be a major source of profits. 

You could still squeeze them for cash.  

The beauty of this software model, you already made a better solution than “free”. You’ve emulated your old hardware to run old games on newer hardware. Bringing this software to other hardware platforms would be a rounding error on your financial expenses for a fiscal quarter. Then you would have an accessible library of content for other platforms, strengthening your philosophical stance against homebrew emulation.  

This is not an outlandish suggestion. It’s exactly what SNK is doing with old NeoGeo games at $4 a pop, and with a surprisingly robust catalog of classic console titles. I’m not a massive fan of NeoGeo games, but I’ve given a lot more money to SNK over the last year than I’ve given to you since the end of the Wii’s lifecyle.  

For older gamers like me, we didn’t want a stripped kart racer full of micro-transactions. We wanted a real version of Mario Kart. We didn’t want a dumbed down Mario runner game. We wanted Super Mario, Mario 2, Mario 3, Mario World, or even Mario 64. We would have paid you again for each of those titles, to play those games on a phone, tablet, or PC.  

But it might have been the last time we re-bought those games.  

Now shopping through PC storefronts like Steam, Epic, and GoG, I probably won’t ever buy a game that will be locked to a specific piece of hardware.

Nintendo, you don’t want to sell me a game that you can’t force me to re-buy when I upgrade to newer hardware.  

We are at an impasse.  

It kind of breaks my heart that my seven-year-old daughter is growing up in a mostly Nintendo-free household. Her only experience with Nintendo games comes from the little SNES Mini I keep in my office. It’s a novelty to her, but not something she turns to often. The most played game on that little box is Mario Kart, simply because there are no fun kart racers for PC.  

When she asks to play games, we play on PC or Android.  

She learned how to handle a controller playing Tetris Effect. We rolled credits on TMNT Shredder’s Revenge instead of playing older SNES games like Turtles in Time. She made it through several dungeons in Lara Croft and the Temple of Osiris before the game mechanics got too difficult. She recently got to her first end screen in Vampire Survivors all on her own. Her first platformer is NOT a classic Mario game, or Metroid, or Castlevania. She saw me playing Dead Cells, and now she’s obsessed with a game where she “can’t really die”.   

All of those experiences COULD have been on a Switch, but between phones, tablets, PCs, and the Steam Deck, WE choose where and how we want to play. The games follow US to whatever screen we want to use. See, the issue isn’t that we’re “cheap” or “poor”. We’re privileged enough to own multiple computers, and wealthy enough to regularly buy games.

She might find the joy of Nintendo gaming later in life, but she’s not growing up with your IP like me and my siblings did.  

My household might be an outlier, but increasingly her peers are also playing outside your software licensing walled garden. The hot games right now for grade-schoolers seem to be Roblox, Minecraft, and the fifth graders are really into Fortnite. There are plenty of Switches around, but the Switch does not share the singular focus you enjoyed when I was a kid with an NES. 

When I was seven, ALL I could think about were games like Blaster Master and The Legend of Zelda. Seven-year-olds today aren’t as invested in games like Breath of the Wild or Tears of the Kingdom. They have options I never had.

My daughter’s best friend is CRAZY into Sonic the Hedgehog. His family does not own a Switch, though they are wealthier than we are. He’s never played a Mario game. He thought the Mario movie was “pretty good but not as good as Sonic”.  

I’ll get to the point…

This letter is getting a bit ramble-y, and it’s full of emotional appeals and anecdotal data. We know you make a ton of money this way. You’re a titan in the gaming space, and an island unto yourself. You’re in no danger of “failing” within my lifetime, but I still feel it worth offering some words of caution.  

If your strategy in blocking Dolphin on Steam was to reduce the use of emulators, you’ve failed spectacularly. The topic found a surge of interest following your DMCA take down notice. After other issues with how you police your IP online, a move like this continues to make you look like a bully.  

It also reinforces a feeling I have that you aren’t listening to this small group of potential customers. You don’t care about us. You don’t want our money, if you can’t dictate total control over our gaming relationship. That also makes you look like a bully.  

I’m choosing not to emulate your games. I’m not making videos online about emulating your games on the Steam Deck. I just don’t play your games at all anymore. I don’t share them with my daughter. I show her friends what games I like to play, and they have fun with those games too.  

I support developers and distribution that will at least pretend to meet me halfway, and I’ve spent a LOT of money on games for Android and PC.

I’ve shown other parents the perks of PC gaming, like sales, and free games on Epic, Steam, and GoG. I’ve shown off Microsoft Game Pass and game streaming. Several families in our area are struggling, and NEED to keep a good home internet connection, but aren’t looking to buy more powerful computers or consoles. They can still dabble with new games on the hardware they already own. They don’t feel left out.

I really shouldn’t be as excited about the small catalog of games on Netflix as I am, but it points to a change in how people might view this leisure activity. It’s a luxury to own a dedicated gaming device.  

Whatever your plans might be for the future, for a Switch 2 or a Switch Pro, or how you might sell subscription packages, I know you’re in a tough spot. You need to defend your IP and investment, but you’re also leaving money on the table. You’re fighting a trend that you could be controlling. You could dramatically change the landscape of distribution, but you’re fighting these petty battles with developers and fans.  

You could OWN mobile gaming beyond the Switch.  

I miss you Nintendo. I hope we can play together again someday, but right now, my daughter wants to try Cuphead. It plays great on the Steam Deck.  

Love,
Juan 

26 Replies to “An open letter to Nintendo about Emulators: You’re doing it wrong… ”

  1. ‘Emulators never include copyrighted code’ – Nah. The Dolphin devs made a legit mistake and included the Wii common key which they shouldn’t have. I don’t like Nintendo’s practices but the dev team screwed this up, period. They were warned in 2020 about this by a user on GitHub and chose to ignore it too. They should have known better considering Nintendo’s track record.

  2. This right here is exactly what I’ve been saying for a while. I will probably always be a Nintendo fan, but $150 for Pokémon Black 2 is a very hard sell, and none of that money goes to Nintendo. What’s the difference between that and other alternatives? Nothing, really. I want to keep all of my emulation within the confines of the law, but that is only getting harder and harder with time.

    Please, Nintendo. Put your old games on newer hardware. Not just on the Switch, but hardware that doesn’t suffer from the console generation problem. And please let us actually *BUY AND OWN* your games. A subscription alone isn’t acceptable. Who’s to say that Cyberpunk, Elden Ring, RDR2, And others will be available on the PS6 or PS7?

    To be completely honest, because games aren’t guaranteed to be playable on future generations, I want nothing less than the extinction of consoles.

    1. Xbox 360 games work on my Series X. Many original Xbox disks work on my Series X. Microsoft has at least been getting this right, but Steam really is the way to go.

  3. Nintendo is trash. Bunch of has-been IP trolls. Time for them to slip back into the shadows of obscurity.

  4. Hi, Juan

    I felt the same you did when I first heard about this. But the problem is that Dolphin did, in fact, include illegal numbers in their Steam and most recent releases. How Nintendo has not tried taking them down sooner is beyond me!

    See this video by Modern Vintage Gamer…
    https://youtu.be/hsQtv5IvrD8

    Regards
    Michael Mouton

  5. I thought the problem was with the “autogenkeys” Dolphin uses to play the ISOs.
    Nintendo could dispute all the BIOS files,and how they could be obtained, and litterally kill emulation for a long time and for a lot of people.
    Let’s be honest for one sec here. Emulation is “legal” IF who wants to use it can provide a dump of his OWN copy of:
    1 – His own console
    2 – The game he wants to play
    Technically “downloding stuff” from the internet is not a “legal way” to get boths.
    So emulators should not be able to work with copy/pasted copies of files taken from the internet.
    And I can see a lawsuit in this area. Sony vs Bleem! Was more than 20 years ago, and a lot has changed from them.
    Emulators are legal, but it should be also hard for pirates to have access to games and machines they do not own.
    I mean, we coyld still be able to “borrow stuff” even if it’s digital, but companies should be able to track down this transactions.
    It’s not “you are doing it wrong”, or “you can’t do that to my beloved Nintendo Company”, a new way of preservation is necessary.

  6. Dude. If you googled the dolphin steam thing you would see that they have wii cryptographic keys to decode games at launch. The dolphin emulator literally has illegal bios files in it’s repo.

    The project is still up for the foreseeable future, they will probably remove the files and tell you to dump it from your own wii, just like you’re supposed to dump your roms from your own games. No one that actually cares is going to use the steam dolphin emulator anyways, they will most likely download and run the unadulterated version from the dolphin website or git repo.

    I agree though, Nintendo can pound sand since they can sell their own games and do not. However I imagine a large amount of absolvent 1980s companies aren’t around anymore to legally license to put bucky O’Hare for the nes on a store front.

  7. Man, these companies need to recognize what they’re doing. The world needs to change for the better. Video games should be for everyone!

  8. WOW! Spot On, I Normally Don’t Read Nintendo Bashing Articles, But It Felt As If I Wrote It, Bc I Totally Agree With What U Wrote, I Encourage Others To Fully Read It All As Well, The Fact Is, I Bought Into The Steam Deck, While Having Two Of The Original Nintendo Switches, I Have Owned All Gaming Hardware Since The 80s, And I Agree, It Sucks We Can’t Get The Games We Grew Up With, Without Having To Emulate Those To Those We Owned, Or Did Own In The Past, If They Worked With Valve It Would Benefit Both Nintendo And Valve To Create A Library Specifically For The Steam Deck, I’d Shell Out All My Cash To Legally Play Galaxy, And So Much More On The Go.

  9. Nintendo could be such a cool company, it’d be so easy. But no, they choose to be the worst in every single situation. Love their games, hate everything about the company.

  10. Dolphin received a cease and desist, rather than a full on dmca. Dolphin also has wii bios keys in the emulator, which is a big no no, as those keys are legally owned and are the property of Nintendo. We will see though.

  11. It wasn’t a DMCA notice though. Valve emailed Nintendo:

    “Yo do you want this on steam?”

    “Nah”, Nintendo said.

    “Okay.”

    -It gets removed

  12. Well said, I agree Nintendo is going about the wrong way.
    First off it was already ruled that emulation is legal, so for them to put a DMCA on dolphin being on steam Nintendo is going against what they already fought in court. It’s just the way and how you obtain the games is the grey area if you own said game you can rip it or download it, it’s only if you don’t own that title.

    Nintendo is fighting a losing battle against themselves and the fan base. I emulate games but games I own, they took out LoveRoms which scared Emuparadise one of the most popular and largest collection of game roms. We just want to preserve out games, and those title won’t last forever on a cartridge or a disc is why we back up and emulate!

    But by doing this Nintendo is only encouraging piracy not preventing it because How are we going to play the games we grew up with? That we loved, that got us into gaming in the first place?! They and everyone else refuses to re-sell like you said that can be a gold mine, but they rather bury the past and focus on today’s titles.

  13. You forgot one massive detail here regarding emulation legality. Yes, emulation is 100% legal, but the problem here is the Dolphin team included copyrighted code, that being decryption keys used by the console. It has been ruled back during the Bleem case that emulation is only legal provided copyrighted material is not used to develop said emulator. Unfortunately, Dolphin has done this and now they need to work their way out of it somehow.

  14. You are thinking too small. Nintendo’s marketing strategy projects to future sales and acquisitions. The way that they are dealing with STEAM and Dolphin is all in their favor. Also, take a look at the Nintendo online shop as well as virtual technologies that the company is currently investing in to get an idea of what’s to come, especially their prospective AI implementation (look at Nintendo’s) operations in Japan.
    Yes, you talk from personal experience, but you also experienced a hiccup with the PS3 to PS4 transition due to incompatible technology of the platforms, look at what developers were saying about their experiences with the PS3…Also that’s SONY, not Nintendo, and SONY took a bit of a loss experimenting with the PS3, but they managed fine in the end.
    If you are a gamer and a technology nerd, just wait, good things are coming.

  15. Having a PC doesn’t always mean you can play every game or use all the software you have. Most games and software are becoming disc-less, so if you don’t have a code to download said copy of whatever then you’re out of luck if you invested into a disc-less PC, and you don’t want an external disc reader. That’s why you buy a disc based Xbox most games become backwards compatible months or a year later after the new iteration comes out.

  16. I never comment on ANYTHING online, ever. As I read through this article, I couldn’t believe the similarities between your story and my own. 100 percent agreed. Not right, but too big to fight. Thank you for the great article.

  17. I was born in 84 right when gaming was just getting started. Every year for my birthday my mom would by me a console starting when I was 4 with the nes. I went to blockbuster and rented every game they had over 3 times a piece. Gaming isn’t today what it was back then but that’s just what it is. The days of a magical box are no more.

  18. A lot of talk to not know that Nintendo didn’t even file a DMCA and that it was Valve that reached out to Nintendo.

  19. Plenty of emulators available. Portable ones too. Preloaded with games. Youtube channels dedicated to the subject and reviewing the hardware. I’m hoping to get one.

  20. Honestly Nintendo wouldn’t have so many issues if they open up the store to a bigger selection of games because I want to play the older games for Nintendo but no the emulators they have like 2 dozen games that no one knows or even plays honestly I’ll just get dolphin on my switch and use cheats to play Pokemon SoulSilver with a randomizer and do that

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