Sound BlasterX G6 Review: HUGE Sound for PC and Console Gamers

Sound BlasterX G6 Review! We spend a significant amount of time, money, and effort improving PC performance. We want faster frame rates, higher resolution, and juicer light and color processing. For all that work satisfying our eyes, why do so many people settle for “good enough” audio?

Creative makes some BIG claims for their little USB audio interface. The SBX G6 boasts BIG audio processing numbers, BIG amps, and a new Scout Mode which aims to improve your competitive gaming. Will this sound card please your ears like a new GPU pleases your eyes? Let’s take a listen!
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The Razer Headphone Dongle Isn’t Worth It! (If you don’t have a Razer Phone)

Improving cabled headphone audio is kind of a big deal. Too many manufacturers include mediocre hardware in phones, or just outright remove headphone jacks. Razer makes a pretty big claim about their USB-C dongle for the Razer phone, but can it improve audio output on OTHER Android phones, tablets, and Windows PC’s?
Continue reading “The Razer Headphone Dongle Isn’t Worth It! (If you don’t have a Razer Phone)”

Creative K3+ USB Audio Interface: Podcasting, Game Streaming, Karaoke? Sure. All That.

Creative K3+ review! Creative took a popular Karaoke product and tried to add in features that podcasters and game streamers would enjoy. That’s a pretty tall order, making one box with such BROAD applications. Did they bite off more than they could chew? Let’s take a look, and a listen, to a REALLY ambitious USB audio interface.

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More Info https://goo.gl/6vqhKV

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Sennheiser ClipMic Digital Lav Microphone for iPhone and iPad Review

Pretty video isn’t much fun to watch if your audio is terrible. Sennheiser has partnered with Apogee to bring their popular professional ME2 Lav Microphone to iOS devices. How does it sound? Let’s take a listen!

Shop the ClipMic on Amazon.
More info on Sennheiser products.

Don’t Tease Me Google – Will Android FINALLY Get Proper USB Audio Support?

google IO 2014 android L USB Audio Support somegadgetguyA long time ago (about two and a half years), and on a completely different blog, I bemoaned the lack of USB Audio support on Android. There were little hints of it buried in Ice Cream Sandwich, some proprietary solutions surfaced, and a few developers on XDA managed to get some forms of it working on certain devices running certain kernels with certain apps.

It wasn’t looking good.

USB Audio has long been one of the few features iOS could handily beat Android at. Plug a USB mic into an iPad. It worked. Plug a Headphone amp into an iPhone. It worked. Plug an iOS device into a car with USB support. It worked. I happen to be a recording professional, and drooled over mixing consoles which supported the iPad, but the benefits for general consumers were pretty clear too. You can even plug USB mics into Windows Tablets, USB Headphone Amps too.

During the Google I/O 2014 Keynote, we got yet another tease at a feature that many have been looking forward to since the platform’s inception. Buried in the list of updates projected on the wall were mentions of low latency audio recording and USB Audio. Be still my beating heart. Continue reading “Don’t Tease Me Google – Will Android FINALLY Get Proper USB Audio Support?”